![]() ![]() Utilize LMR Depth when move pruning quiets by in #465.Add WDL Output and Normalize CP to 50% at 100cp by in #463.Identify upcoming repetitions by in #462.Add PV TT Eval correction in QSearch by in #461. ![]() No TT eval correction in QSearch by in #459.Increase hidden layer to 768 neurons by in #458.Additional continuation histoy for follow-follow up by in #454.Remove SF Chess960 Cornered Bishop Logic by in #450.History values fit within int16_t by in #449.Add simple protections for search explosions due to extensions by in #448.Move Type in Continuation History by in #447.Track bestmove using "Root Moves" by in #446.Train with a mix of Berserk and Koivisto data by in #445.Utilize 128bit multiplication for TT indexing by in #440.QSearch ordering strictly based on Capture History by in #439.Prevent positive score differences from impacting TM by in #435.Update Github Workflow to force Ubuntu 20.04 by in #425.Introduce negative reductions when hash move is singular by in #424.Fix recapture extension extending non-captures by in #423.Remove depth requirement on eval adjustment by in #422.Fast Range over modulo for TT indexing by in #420.Disable SE Extensions when clearly winning by in #419.Between search optimizations by in #418.Don't increase reductions for cutnodes when the move is tactical by in #417.Perform powerful attacks while on the move, in the air and even on the ground itself!Ĭombat based on the flash game called Mario Combat, apt to send your enemies flying through the air! >:DĪll music used for this project is referenced with its Author and original source in the credits of the game.GAMES | N: 20000 W: 5578 L: 1685 D: 12737 With just one button, you can generate different attacks that are very useful. Generate multiple combos to defeat your enemies and fight your way through the obstacle-filled stages. Get in a fistfight in this short parody game based on Changed (all characters, and stages in this project are property of DragonSnow). Todas las músicas usadas para este proyecto están referenciadas con su Autor y fuente original en los créditos del juego. ![]()
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